A 2D top-down space combat game built on Newtonian flight.

You need to control your thrust and momentum, adjust your velocity and heading to avoid incoming weapons fire, while surviving an onslaught of enemy starfighters who want you dead. You need to survive.

You have your gatling gun and an arsenal of missiles ready to fire from your starfighter. Use your gatling gun for head-on engagements, and lock missiles for chaotic, long-range battles. Use your flares decisively to avoid incoming missile fire, and your boost to help zip around your enemies. You have two recharging banks of missiles to use at a time, with a limited amount of ammo, so fire carefully! Defeating enemies can spawn ammo and repair kits. They'll also spawn naturally around you, so keep an eye out! Try to master the movement, like orbiting around your enemies and shepherding them to cut off their speed.

Controls

W/S (Left Trigger/Right Trigger) - Thrust

A/D (Left Stick)  - Rotate

Space/Mouse1 (Xbox X) - Fire Missiles

Shift/Mouse2 (Xbox A) - Fire Gatling

E (Xbox Y) - Lock missile

Q (Xbox B) - Fire flares

Tab (Right Bumper) - Boost

Created by Aidan Schafer

Third-party assets used

Art

Audio

Fonts



Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorNeutronic01
GenreAction
Made withUnity
Tags2D, Indie, Prototype, Space, Unity
ContentNo generative AI was used

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